ö±Ù¸¶Å·ÀÇ º¸Á¶¼±À» ±×·ÁÁÝ´Ï´Ù. Program name : BM2.LSP
¾Æ·¡ÀÇ ±×¸²°ú °°ÀÌ ¿©·¯°³ÀÇ Ã¶±ÙÀ» ¹¾î¼ ÇϳªÀÇ ¸¶Å·À¸·Î ó¸®ÇÒ ¶§ º¸Á¶¼±À» ±×·ÁÁÝ´Ï´Ù. ¡ß ÁÖÀÇ»çÇ× ¢¹ ¼±ÅÃµÈ Ã¶±Ù¼±µéÀº È£À̰ųª Á÷¼±À̾î¾ß ÇÕ´Ï´Ù. ¢¹ ¼±ÅÃµÈ Ã¶±ÙÁß¿¡ º¸Á¶¼±°úÀÇ ±³Á¡ÀÌ Á¸ÀçÇÏÁö ¾Ê´Â ö±ÙÀÌ ÀÖÀ¸¸é ¿À·ù°¡ ¹ß»ýÇÕ´Ï´Ù.
»ç¿ë¿¹ Select objects: f [ÇѲ¨¹ø¿¡ ¿©·¯°³ÀÇ Ã¶±ÙÀ» ¼±ÅÃÇϱâ À§ÇØ fence option»ç¿ë] first fence point: {p1} [fenceÀÇ Ã¹Â°Á¡ ÀÔ·Â] Undo/<Endpoint of line>: {p2} [fenceÀÇ µÎ¹ø°Á¡ ÀÔ·Â] Undo/<Endpoint of line>: [fence option³¡³¿] Select objects: [object¼±ÅÃÀ» ³¡³»±â À§ÇØ EnterÀÔ·Â] 4 Entity Found [¼±ÅÃµÈ entity°¹¼ö Ç¥½Ã] Pick start point: nea to {p3} [º¸Á¶¼±ÀÇ ½ÃÀÛÁ¡ Âï¾îÁÜ] Pick end point: nea to {p4} [º¸Á¶¼±ÀÇ ³¡Á¡ Âï¾îÁÜ]